[Nintendo DS/3DS] Twilight Menu++ v24.11.00

TWiLight Menu++ é uma atualização/substituição do menu DSi de código aberto para os flashcards Nintendo DSi, Nintendo 3DS e Nintendo DS. Pode abrir jogos de Nintendo DS(i), SNES, NES, GameBoy (Color), GameBoy Advance, Sega GameGear/Master System/SG-1000 & Mega Drive/Genesis, Atari 2600/5200/7800/XEGS, Intellivision, Neo Geo Pocket , Sord M5, PC Engine/TurboGrafx-16, WonderSwan e ROMs ColecoVision, bem como plugins DSTWO (se você usar um DSTWO).

”Melhorias
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Includes nds-bootstrap v0.60.0

Check here on how to update TWiLight Menu++:

What’s new?

  • @DeadSkullzJr: Replaced AP-fix for v1.2.0 of Pokémon: SoothingSilver Version with one for v1.2.1.
  • Replaced broken AP-fix for SD Gundam Sangoku Den – Brave Battle Warriors – Shin Militia Taisen with working cheat version.

Improvement

  • @Epicpkmn11 and various: Added Valencian language, and updated translations.

Bug fixes

  • The Ex. ROM space in RAM setting can no longer be changed if title is set to run in DSi mode.
  • Fixed nds-bootstrap not found message not showing when loading DS homebrew, and if nds-bootstrap-hb doesn’t exist in sd:/_nds/.

O nds-bootstrap é um aplicativo de código aberto que permite que ROMs e homebrews do Nintendo DS/DSi sejam utilizados nativamente em vez de usar um emulador. nds-bootstrap funciona em cartões SD Nintendo DSi/3DS através de CFW e em Nintendo DS através de flashcards.

”Melhorias
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What’s new?

  • 7MB SDK5 ROMs are now pre-loaded into RAM on DSi consoles.
  • DSi mode heap size is now shrunk further for Power Pro Kun Pocket 12 & 13 AP-fixes to work on DSi consoles.

Improvements

  • Overlays are now only loaded into RAM if AP-fix .ips file contains overlay patching.
    • This avoids having to shrink the DSi mode heap size further than needed, if no patches are to be applied to the overlays.
  • Improved MPU patching code to be slightly faster, along with adding a new patch method for SDK5 titles.

Bug fixes

  • DSi mode heap size is now only shrunk by 256KB on 3DS consoles.
    • This fixes Hidden Photo (EUR) crashing during loading after selecting a photo.
  • Fixed Power Pro Kun Pocket 12 not booting in DSi mode.
  • Fixed Rabbids Go Home not booting in DSi mode on 3DS consoles.
  • SDK5.4 & 5.5 games now properly soft-reset without rebooting the console.
    • As a result, SD Gundam Sangoku Den – Brave Battle Warriors – Shin Militia Taisen now boots!
  • Fixed card read DMA auto-disable not working in SDK1-4 games when using wireless features.

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[Nintendo Switch] Hekate 5.8.0 & Nyx 1.3.0

Bootloader gráfico personalizado do Nintendo Switch, patcher de firmware, ferramentas, em um Switch desbloqueado é a primeira tela que você terá contato ao ligar o console.

Características

Totalmente configurável e gráfico com tela sensível ao toque e suporte de entrada Joycon

Temas de estilo, plano de fundo e cores do iniciador

Bootloader HOS (Switch OS) — Para CFW Sys/Emu, OFW Sys e Stock Sys

Bootloader Android e Linux

Iniciador de carga útil

Ferramentas de Backup/Restauração eMMC/emuMMC

SD Card Partition Manager – Prepara e formata o cartão SD para qualquer combinação de HOS (Sys/emuMMC), Android e Linux

emuMMC Creation & Manager — Também pode migrar e corrigir o emuMMC existente

Alterne o pisca-pisca Android e Linux

Armazenamento em massa USB (UMS) para SD/eMMC/emuMMC — Converte o switch em um leitor de cartão SD

Gamepad USB — Converte Switch com Joycon em um Gamepad USB HID

Informações de hardware e periféricos (SoC, fusíveis, RAM, tela, toque, eMMC, SD, bateria, PSU, carregador)

Muitas outras ferramentas como Archive Bit Fixer, Touch Calibration, SD/eMMC Benchmark, AutoRCM enabler e muito mais

Melhorias

Melhorias para Hekate & Nyx

Hekate 5.8.0 changes

  • Better backlight control for Aula OLED panel
  • Fixed an issue where Nyx would fail to load after a failed attempt of chainloading a payload
  • Added watchdog timer to protect against hangs from SD corruption when loading and running LP0/Minerva configuration
    Now if the libraries are corrupted and are executed, it will fire the watchdog after 5s if BPMP hangs and reload and skip them
  • Fixed a bug in low battery monitor where it could deinit display 2 times.
  • Various BDK (HW) changes that are propagated to hekate main (aka under the hood improvements)

Notice about Atmosphere 1.0.0 and up: The fss0=atmosphere/fusee-secondary.bin in hekate_ipl.ini must be changed to fss0=atmosphere/package3. And make sure that atmosphere/contents folder does not have old Atmosphere components.
Notice about resized emuMMC: Resized emuMMC does not have the slow bug anymore. You can create a new one or recreate it via Nyx and the issue will be gone.

Nyx v1.3.0 Changes

  • Add support for 5 entries per line in Launch/More Configs for a total of 10 entries
    A new button called Extended Boot Entries is available in Nyx options
  • Support for grey background box removal on launch entries was added
    To remove it, the icon must be named as *_nobox.bmp. This also allows custom made ones built into the icon for better theming support.
  • The 2 features above can be viewed in #739
  • emuMMC backup now uses backup/{emmc_sn}/emummc folder instead of default in order to keep it separate
  • Switch Lite gamepad (Sio) support
  • Hori gamepads on Switch OLED support
  • Improved Joycon communication.
    Now USB gamepad will behave better. Virtual mouse will not drift (if drift is not an issue). And lastly, BT pair dumping should always succeed first try, if it finds HOS pairings, unlike before where it sometimes failed to find these.
  • Fix archive bit tool now guards against corrupted sd cards, in order to avoid hangs
    It now also reports errors when trying to access folders or fixing archive bits
  • Partition Manager’s Backup/Restore now guards against corrupted sd cards, in order to avoid hangs
  • Partition Manager now offers a full wipe, in case it can backup contents.
  • Partition Manager now backups Mariko Warmboot Storage folder if it can’t do a full backup. (Previously it would only backup the bootloader folder).
  • Fix Hybrid MBR button now also clears hidden Windows attributes for MBR or GPT schemes and also checks if MBR has a GPT partition, in order to avoid revival of dead GPT.
  • Added support for showing info and getting proper ipatches dumps on T210B01 (Mariko)
  • Added info about the new Hynix DRAM chip
  • microSD info now also shows total size of FAT partition
  • Various BDK (HW) changes that are propagated to hekate main (under the hood improvements)

BDK Changes

  • Display: A full refactor of the Display Interface driver was done
    Deduplicates various configs and also brings full support for Samsung OLED panel with proper backlight control and color management. Additionally, that saves around 1KB of payload space.
  • SDRAM: Deduplicated dram config patches to save binary space
  • Regulator 5V: Added support for Hoag and Aula
  • Fan: Added support for Hoag and Aula
  • s_printf now prints negative numbers if %d is used. Additionally it is now checked for format errors.
    Note: 64bit types are still not supported. Cast them to 32bit equivalent and print them in parts).
    Any code that manually handles negative numbers should remove that part.
  • UART: Driver now supports manual and auto HW flow control and 2 STOP bit support for higher baudrates
    BREAKING: uart_wait_idle function was renamed to uart_wait_xfer and uart_print to uart_printf to reflect on what they do.
  • Joycon: Driver was refactored and now supports Switch Lite
    The refactoring also brought improved communication and fixed various issues when interfacing with them.
  • SDMMC: Fixed an issue where eMMC lower speeds would register as HS200 instead of lower
  • SDMMC: Exposed get CSD and SCR functions.
  • USB2: Stack now behaves better when RAM is slow
  • XUSB: Improved power down
  • USB2/XUSB: Do proper deconfigure of endpoints when host asks that
  • Heap info was extended with nodes used and total nodes.
  • Ini: Added proper ini free function (ini_free)
  • List: Added backwards traverse macros for lists
  • Tmr/WDT: Added timer/watchdog driver and also moved all timer/sleep functions into it
  • IRQ: Added FIQ watchdog handling with BDK_WATCHDOG_FIQ_ENABLE. Setting BDK_RESTART_BL_ON_WDT also, causes a reload of bootloader on FIQ

How to update:

  • Drag n drop bootloader folder into sd card root and hit merge/replace.
    No need to delete that folder first, especially if you want your configs and payloads.
  • You can choose to update your RCM injection device or PC with the new hekate_ctcaer_x.x.x.bin or not.
    In any case, bootloader/update.bin, will be checked and if newer it will get loaded.
    update.bin is hekate and it is already copied with the bootloader folder drag n drop update process.

Notice about Atmosphere 1.0.0 and up: The fss0=atmosphere/fusee-secondary.bin in hekate_ipl.ini must be changed to fss0=atmosphere/package3. And make sure that atmosphere/contents folder does not have old Atmosphere components.

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[Nintendo DS/3DS] Twilight Menu++ v24.10.0

TWiLight Menu++ é uma atualização/substituição do menu DSi de código aberto para os flashcards Nintendo DSi, Nintendo 3DS e Nintendo DS. Pode abrir jogos de Nintendo DS(i), SNES, NES, GameBoy (Color), GameBoy Advance, Sega GameGear/Master System/SG-1000 & Mega Drive/Genesis, Atari 2600/5200/7800/XEGS, Intellivision, Neo Geo Pocket , Sord M5, PC Engine/TurboGrafx-16, WonderSwan e ROMs ColecoVision, bem como plugins DSTWO (se você usar um DSTWO).

Melhorias Twilight Menu++ 24.10.0 [Inglês]

What’s new?

  • Added AP-fixes for Inazuma Eleven 3 and Ni no Kuni (Spanish translations).
  • nds-bootstrap-hb’s bootloader is now directly loaded, eliminating the middleman, so booting old DS homebrew is now 2 seconds faster!
    • Currently only applies to DSi-based themes and the DS Classic Menu, the latter of which pre-loads the homebrew’s ARM9 binary for a slightly faster boot.
  • The Direct boot setting has been removed for console SD users.
    • Pre-2009 DS homebrew will now always use nds-bootstrap, and 2009 or later homebrew will use nds-bootstrap if either DS mode or a RAM disk is set.
  • For homebrew with large ARM9 binaries (ex. SM64DSi), all per-game settings except Language and Region are now hidden.
  • With FastVideoDS still to come in the future, an old obscure video player, tuna-viDS (by @chishm), has been added for Xvid (.avi) video playback!
    • See this guide for how to convert a video, starting from Step 2.
  • SNEmulDS has been reverted to the legacy pre-TGDS build to work around a few bugs.
    • As the TGDS build is still bundled, you can switch to it by setting NEW_SNES_EMU_VER to 1 in sd:/_nds/TWiLightMenu/settings.ini.
  • The VRAM mode setting can now be changed for when running NTR games in DSi mode.

O nds-bootstrap é um aplicativo de código aberto que permite que ROMs e homebrews do Nintendo DS/DSi sejam utilizados nativamente em vez de usar um emulador. nds-bootstrap funciona em cartões SD Nintendo DSi/3DS através de CFW e em Nintendo DS através de flashcards.

Melhorias Bootstrap 0.59.0 [Inglês]

What’s new?

  • When connecting to Wii using a Pokemon Gen 4 title, the received SRL file is now booted, and no longer crashes on white screens!
  • Homebrew bootloader has moved to NitroFS in order for loaders such as TWLMenu++ to load it directly.
  • You can now exit directly to TWLMenu++ without rebooting, when running a DSi-Enhanced/Exclusive title in DSi mode!
  • Patch offset cache files have been renamed from romname.bin to TID & CRC (ex. VSOE-82A2.bin).
    • This allows .nds/.srl files launched from within one to have it’s own patch offset cache file.
  • ARM9i and ARM7i binaries of homebrew are now loaded when booting in DSi mode.
  • VRAM_BOOST can now be changed for when running NTR games in DSi mode.

Improvements

  • Soft-resetting in B4DS mode no longer turns off or reboots the console.
  • DSi SD DLDI driver has been moved to the HB bootloader to cut down the HB build filesize.

Bug fix

  • Fixed battery level showing as blank when first opening in-game menu.

Known bugs

  • The received SRL file from a Pokemon Wii title cannot connect to the Wii after being booted. It is unknown how to fix this.
    • Additionally, when connecting using Platinum, the save data cannot be read.
    • Additionally (again), when connecting using HGSS, a red screen crash will occur (apparently due to attempting to read non-existing Diamond/Pearl/Platinum ROM data).

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