[Nintendo Switch] Atmosphere 1.0

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Feliz 15 de julho!

O Atmosphère consiste em vários componentes, cada um dos quais substitui / modifica um componente diferente do sistema:

  • Fusée: Carregador de primeiro estágio, responsável por carregar e validar o estágio 2 (TrustZone personalizado) mais o package2 (Kernel / FIRM sysmodules) e corrigi-los conforme necessário. Isso substitui todas as funcionalidades normalmente em Package1loader / NX Bootloader.
  • Sept: Payload usado para ativar o suporte para derivação de chave de tempo de execução em 7.0.0.
  • Exosphère: Customized TrustZone, para executar um Secure Monitor personalizado
  • Thermosphère: suporte EL2 EmuNAND, ou seja, backup e uso de imagens NAND virtualizadas / redirecionadas
  • Stratosphère: Sysmodule (s) customizado (s), ambos no estilo Rosalina para estender o kernel / fornecer novos recursos, e do estilo de reimplementação do carregador para enganchar ações importantes do sistema
  • Troposphère: patches do Horizon OS no nível do aplicativo, usados para implementar os recursos desejáveis do CFW


Estamos aqui na versão 1.0 do Atmosphere, 2 anos depois a melhor CFW e agora única CFW do Switch, o trabalho do SciresM é incrível e na versão 2.0 tem muitas melhorias por debaixo dos panos e por cima também, como a velocidade de leitura do SD Card ficou idêntica a do Driver de SD Card, ou seja se seu SD card ler a 32mb/ps o Switch com o Atmosphere 1.0 vai ler a 32mb/ps, confiram o changelog:

Melhorias:

Spoiler title

Please be sure to update fusee when upgrading to 1.0.0. fusee-primary no longer exists, and will not work any more.

With thanks to the @switchbrew team, Atmosphère 1.0.0 is bundled with hbl 2.4.1, and hbmenu 3.4.1.

  • fusee was completely re-written in C++ to use the same atmosphere-libs APIs as the rest of atmosphere’s code.
    • The rewrite was performed with a big emphasis on ensuring a good boot speed, and generally boot should be much faster than it was previously.
      • Depending on SD card/environment, boot speed may now be slightly faster than, roughly the same as, or slightly slower than when booting with hekate.
      • The obvious low-hanging fruit for performance improvements has been picked, so hopefully the improved performance is to everybody’s liking.
    • SD card compatibility was improved: fusee should now have SD card compatibility identical to the official OS driver.
    • Please Note: various components were renamed (fusee-primary.bin -> fusee.bin, fusee-secondary.bin -> package3).
      • If you use another bootloader (like hekate), you may need to update your configuration to use the new layout.
    • Please Note: BCT.ini no longer exists, nogc configuration has been moved to /atmosphere/config/stratosphere.ini.
      • If you rely on custom nogc configuration, please be sure to update accordingly.
    • Custom splash screen BMP parsing is no longer supported (as it slows down boot for 99% of users).
      • To compensate for this, a script to insert a custom splash screen into a package3 binary has been added to the utilities folder of the atmosphere repository.
      • The release build should be equivalent to running the following command from the root of the atmosphere repository: python utilities/insert_splash_screen.py img/splash.png fusee/package3
  • A number of pending changes were made, following the end of the relevant testing periods:
    • mesosphere is no longer opt-out, and stratosphere code will begin depending on its being present/in use.
    • NCM is no longer opt-out.
    • The cleanup to ease the transition from < 0.19.0 to 0.19.0 has been removed.
  • General system stability improvements to enhance the user’s experience.

Download
O Link de download é sempre dinâmico, qualquer novo lançamento/atualização levara a versão que está sendo reportada nesse post ou superior!

Switch Atmosphere 0.10.3

SciresM lançou a nova update para o CFW Atmosphère, agora podendo usar a ultima firmware do console.

LEMBRANDO QUE ATSMOPHÈRE E NENHUM CFW SUPORTA NINTENDO SWITCH LITE!

Changelog:

[spoiler]

0.10.0 is Atmosphère’s twenty-third official release.

fusee-primary was last updated in: 0.10.0.

With thanks to the @switchbrew team, Atmosphère 0.10.0 is bundled with hbl 2.2, and hbmenu 3.1.1.

  • Please note: Atmosphère 0.10.0 is currently in pre-release.
    • If any bugs are reported while Atmosphère is in pre-release, they will be fixed and the build will be updated.
    • 0.10.0 will transition to release after a short amount of time has passed without pressing bug reports.

The following was changed since the last release:

  • Support was added for 9.1.0
    • Please note: The temporary hid-mitm added in Atmosphere 0.9.x will be removed in Atmosphere 0.10.1.
      • Please ensure your homebrew is updated.
  • The Stratosphere rewrite was completed.
    • libstratosphere was rewritten as part of Stratosphere’s refactor.
      • Code responsible for providing and managing IPC services was greatly improved.
        • The new code is significantly more accurate (it is bug-for-bug compatible with Nintendo’s code), and significantly faster.
    • ams.mitm was rewritten as part of Stratosphere’s refactor.
      • Saves redirected to the SD card are now separated for sysmmc vs emummc.
      • Please note: If you find any bugs, please report them so they can be fixed.
  • Thanks to the rewrite, Atmosphere now uses significantly less memory.
    • Roughly 10 additional megabytes are now available for custom system modules to use.
    • This means you can potentially run more custom system modules simultaneously.
      • If system modules are incompatible, please ask their authors to reduce their memory footprints.
  • Atmosphere’s configuration layout has had major changes.
    • Configuration now lives inside /atmosphere/config/.
    • Atmosphere code now knows what default values should be, and includes them in code.
      • It is no longer an error if configuration inis are not present.
    • Correspondingly, Atmosphere no longer distributes default configuration inis.
      • Templates are provided in /atmosphere/config_templates.
    • loader.ini was renamed to override_config.ini.
    • This fixes the longstanding problem that atmosphere updates overwrote user configuration when extracted.
  • Atmosphere’s process override layout was changed.
    • Atmosphere now uses the /atmosphere/contents directory, instead of /atmosphere/titles.
      • This goes along with a refactoring to remove all reference to “title id” from code, as Nintendo does not use the term.
    • To make this transition easier, a temporary functionality has been added that migrates folders to the new directory.
      • When booting into 0.10.0, Atmosphere will rename /atmosphere/titles/<program id> to /atmosphere/contents/<program id>.
        • This functionality may or may not be removed in some future update.
      • This should solve any transition difficulties for the typical user.
      • Please make sure that any future mods you install extract to the correct directory.
  • Support for configuring override keys for hbl was improved.
    • The key used to override applications versus a specific program can now be different.
      • The key to override a specific program can be managed via override_key.
      • The key to override any app can be managed via override_any_app_key.
    • Default override behavior was changed.
      • By default, atmosphere will now override the album applet with hbl unless R is held.
      • By default, atmosphere will now override any application with hbl only if R is held.
  • The default amount of applet memory reserved has been slightly increased.
    • This allows the profile selector applet to work by default in applet mode.
  • The way process override status is captured was changed.
    • Process override keys are now captured exactly once, when the process is created.
      • This fixes the longstanding issue where letting go of the override button partway into the process launch could cause problems.
    • The Mitm API was changed to pass around override status.
      • Mitm services now know what keys were held when the client was created, as well as whether the client is HBL/should override contents.
    • An extension was added to pm:info to allow querying a process’s override status.
  • Thanks to process override capture improvements, hbl html behavior has been greatly improved.
    • Web applets launched by hbl will now always see the /atmosphere/hbl_html filesystem
  • Support was added to exosphere for enabling usermode access to the PMU registers.
    • This can be controlled via exosphere!enable_user_pmu_access in BCT.ini.
  • An enormous number of minor bugs were fixed.
    • dmnt’s cheat VM had a fix for an inversion in opcode behavior.
    • An issue was fixed in fs.mitm’s management of domain object IDs that could lead to system corruption in rare cases.
    • The Mitm API no longer silently fails when attempting to handle commands passing C descriptors.
      • On previous atmosphere versions, certain commands to FS would silently fail due to this…
        • No users reported any visible errors, but it was definitely a problem behind the scenes.
      • These commands are now handled correctly.
    • Atmosphere can now display a fatal error screen significantly earlier in the boot process, if things go wrong early on.
    • The temporary hid mitm will no longer sometimes cause games to fail to detect input.
    • Mitm Domain object ID management no longer desynchronizes from the host process.
    • An issue was fixed that could cause service acquisition to hang forever if certain sm commands were called in a precise order.
    • An off-by-one was fixed that could cause memory corruption in server memory management.
    • … and too many more bugs fixed to reasonably list them all :)
  • General system stability improvements to enhance the user’s experience.

[/spoiler]

Fonte & Download: https://github.com/Atmosphere-NX/Atmosphere/releases