Nintendo Switch: Hekate V6.0.1 E Nyx V1.5.1 Disponíveis

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Hekate & Nyx é um conjunto de ferramentas para o Nintendo Switch, incluindo um bootloader gráfico personalizado, um patcher de firmware e muito mais. Com ele, é possível iniciar a emuNAND, instalar Linux e Android no Switch, copiar e colar arquivos necessários e realizar manutenção completa do console.

hekate 6.0.0 (Inglês)
  • L4T Loader
    Mandatory for new L4T releases and especially for Mariko support.
    Coreboot is no more (Still supported until everything gets updated though).
  • R2P for Mariko. Will be used by L4T.
  • Auto HOS power off will blink 3 times on OLED panels now
    The previous method of slow fade out doesn’t work on OLED panels, so blink instead.
  • Changed battery enough limits
    Increased by 50-100mV. As always if you see the hekate battery empty icon, charge your switch, otherwise it can easily randomly shut off.
  • Various improvements/fixes
  • Hotfix 6.0.1 – L4T Loader:
  • Fixed an issue with some FW data not propagating on T210B01.
  • Fixed an issue with passing incorrect number of mtc tables on T210.

Nyx v1.5.0
  • Fixed an issue where UMS eMMC mount could hang
  • Added no border and colorized combo for launch options
    Icons must have the _hue_nobox.bmp suffix to enable that
  • Name the vendor of the new dram chips. Models still unknown.
  • Make all backup/restore options to always use 4 MB for BOOT0/1 partitions
    Adds better compatibility with custom eMMCs that have bigger boot partitions
  • Added 17 burnt fuses info missing from previous update
  • Added more SD vendors
  • Various improvements/fixes
  • 1.5.1: Fixed an issue where the transition from hekate logo to Nyx could be jarring on some LCD panels.
  • Various improvements/fixes

  • eMMC: add emmc_set_partition
  • UMS: fixed a use of stack without initialization issue
  • SDRAM: Renamed new chips
  • max77812: do not allow setting RAM1 regulator if not 211 phase
  • clocks: host1x is now managed by hw-init only and not display/VIC/TSEC
  • RTC: Added T210B01 R2P
  • BQ24193: Remove charger forced enable
    Any software that depends on that should properly manage the charger via the gpio instead of randomly disabling it
  • ini: ini_check_payload_section changed to ini_check_special_section to accommodate for l4t special key
  • Various improvements/fixes

Como Atualizar

Arraste e solte a pasta do bootloader na raiz da cartão SD e clique em mesclar/substituir. Não é necessário excluir essa pasta primeiro, especialmente se você deseja manter suas configurações e payloads. Você pode optar por atualizar seu dispositivo de injeção RCM ou PC com o novo hekate_ctcaer_x.x.x.bin ou não. De qualquer forma, o bootloader/update.bin será verificado e, se for mais recente, será carregado. update.bin é o hekate e já é copiado com o processo de arraste e solte da pasta do bootloader.”

Download

SE ESTIVER COM DUVIDAS E PRECISAR DE AJUDA, ACESSO NOSSO FÓRUM NO DISCORD!


Atmosphère 0.10.5

SciresM lançou hoje, 20/03/2020 mais uma update do Atmosphère, agora evitando crashes (not bandicoot!) do qual estava ocorrendo um bug no novo suporte a dumping TLS do 0.10.4 e corrige o suporte layeredfs para jogos com enormes tabelas de arquivos  (football manager 2020, animal crossing).

O seguinte foi alterado desde o último lançamento
[spoiler]

  • Please note: Atmosphère 0.10.0 is currently in pre-release.
    • If any bugs are reported while Atmosphère is in pre-release, they will be fixed and the build will be updated.
    • 0.10.0 will transition to release after a short amount of time has passed without pressing bug reports.

The following was changed since the last release:

  • Support was added for 9.1.0
    • Please note: The temporary hid-mitm added in Atmosphere 0.9.x will be removed in Atmosphere 0.10.1.
      • Please ensure your homebrew is updated.
  • The Stratosphere rewrite was completed.
    • libstratosphere was rewritten as part of Stratosphere’s refactor.
      • Code responsible for providing and managing IPC services was greatly improved.
        • The new code is significantly more accurate (it is bug-for-bug compatible with Nintendo’s code), and significantly faster.
    • ams.mitm was rewritten as part of Stratosphere’s refactor.
      • Saves redirected to the SD card are now separated for sysmmc vs emummc.
      • Please note: If you find any bugs, please report them so they can be fixed.
  • Thanks to the rewrite, Atmosphere now uses significantly less memory.
    • Roughly 10 additional megabytes are now available for custom system modules to use.
    • This means you can potentially run more custom system modules simultaneously.
      • If system modules are incompatible, please ask their authors to reduce their memory footprints.
  • Atmosphere’s configuration layout has had major changes.
    • Configuration now lives inside /atmosphere/config/.
    • Atmosphere code now knows what default values should be, and includes them in code.
      • It is no longer an error if configuration inis are not present.
    • Correspondingly, Atmosphere no longer distributes default configuration inis.
      • Templates are provided in /atmosphere/config_templates.
    • loader.ini was renamed to override_config.ini.
    • This fixes the longstanding problem that atmosphere updates overwrote user configuration when extracted.
  • Atmosphere’s process override layout was changed.
    • Atmosphere now uses the /atmosphere/contents directory, instead of /atmosphere/titles.
      • This goes along with a refactoring to remove all reference to “title id” from code, as Nintendo does not use the term.
    • To make this transition easier, a temporary functionality has been added that migrates folders to the new directory.
      • When booting into 0.10.0, Atmosphere will rename /atmosphere/titles/<program id> to /atmosphere/contents/<program id>.
        • This functionality may or may not be removed in some future update.
      • This should solve any transition difficulties for the typical user.
      • Please make sure that any future mods you install extract to the correct directory.
  • Support for configuring override keys for hbl was improved.
    • The key used to override applications versus a specific program can now be different.
      • The key to override a specific program can be managed via override_key.
      • The key to override any app can be managed via override_any_app_key.
    • Default override behavior was changed.
      • By default, atmosphere will now override the album applet with hbl unless R is held.
      • By default, atmosphere will now override any application with hbl only if R is held.
  • The default amount of applet memory reserved has been slightly increased.
    • This allows the profile selector applet to work by default in applet mode.
  • The way process override status is captured was changed.
    • Process override keys are now captured exactly once, when the process is created.
      • This fixes the longstanding issue where letting go of the override button partway into the process launch could cause problems.
    • The Mitm API was changed to pass around override status.
      • Mitm services now know what keys were held when the client was created, as well as whether the client is HBL/should override contents.
    • An extension was added to pm:info to allow querying a process’s override status.
  • Thanks to process override capture improvements, hbl html behavior has been greatly improved.
    • Web applets launched by hbl will now always see the /atmosphere/hbl_html filesystem
  • Support was added to exosphere for enabling usermode access to the PMU registers.
    • This can be controlled via exosphere!enable_user_pmu_access in BCT.ini.
  • An enormous number of minor bugs were fixed.
    • dmnt’s cheat VM had a fix for an inversion in opcode behavior.
    • An issue was fixed in fs.mitm’s management of domain object IDs that could lead to system corruption in rare cases.
    • The Mitm API no longer silently fails when attempting to handle commands passing C descriptors.
      • On previous atmosphere versions, certain commands to FS would silently fail due to this…
        • No users reported any visible errors, but it was definitely a problem behind the scenes.
      • These commands are now handled correctly.
    • Atmosphere can now display a fatal error screen significantly earlier in the boot process, if things go wrong early on.
    • The temporary hid mitm will no longer sometimes cause games to fail to detect input.
    • Mitm Domain object ID management no longer desynchronizes from the host process.
    • An issue was fixed that could cause service acquisition to hang forever if certain sm commands were called in a precise order.
    • An off-by-one was fixed that could cause memory corruption in server memory management.
    • … and too many more bugs fixed to reasonably list them all :)
  • General system stability improvements to enhance the user’s experience

[/spoiler]

Download & Fonte: https://github.com/Atmosphere-NX/Atmosphere/releases

NINTENDO SWITCH MODS: 60FPS!

O Dev Masagrator, está fazendo o que poucas desenvolvedoras de jogos fazem no switch, colocar seus jogos rodando a 60FPS, por hora se tem a lista dos seguintes jogos, rodando em 60FPS com esse MOD, lembrando que esses MODS rodam apenas para quem usa o Atmosphère, não roda no SX lixoso!

– Sword Art Online: Fatal Bullet

– Bloodstained: Ritual of the Night – Qualidade Media e Ultra variam nesse MOD, que requer configurações difernetes para o overclocking.

– Yooka-Laylee – The 60FPS funciona no modo portatil e no dock é feito o aumento de resolução, fica à sua maneira de querer ganhar FPS ou resolução.

– Subdivision Infinity DX

– SINNER: Sacrifice for Redemption

– Everspace

– Overcooked 2

Certifique-se de verificar as configurações do overclock recomendadas, para cada um destes MODS, pois elas são diferentes umas das outras! Cada link contém informações sobre o que o Masagrator alterou, para que assim possa alcançar 60FPS, então pode valer a pena verificar se você deseja criar mas mods semelhantes.

Haverá mais jogos com o MOD 60FPS!

Abzu

TT Isle Of Man

V-Rally 4

Snake Pass

Fe

Fate/Extella (ambos)

Sagebrush
São apenas alguns, siga o GitHub do Dev e use os presets criados.

Instalação!

Ao baixar o sys-clk, tem um arquivo readme, ali ensina como usar os mods, bom proveito!

DOWNLOADS