TWiLight Menu++ é uma atualização/substituição do menu DSi de código aberto para os flashcards Nintendo DSi, Nintendo 3DS e Nintendo DS. Possibilita abrir jogos de Nintendo DS(i), SNES, NES, GameBoy (Color), GameBoy Advance, Sega GameGear/Master System/SG-1000 & Mega Drive/Genesis, Atari 2600/5200/7800/XEGS, Intellivision, Neo Geo Pocket, Sord M5, PC Engine/TurboGrafx-16, WonderSwan e ROMs ColecoVision, bem como plugins DSTWO (se você usar um DSTWO).
Flashcard
DSi
3DS
What’s new?
DSiWarehax users: If a DSi donor ROM hasn’t been set yet, one from TWLNAND (ex. Nintendo DSi Sound, and/or a valid title the exploit uses) will automatically be set when you start TWLMenu++!
Directly loading nds-bootstrap’s HB bootloader is now an option. (Disabled by default to work around bugs.)
@Epicpkmn11: Cheat names will now scroll in the R4/GBC themes!
Improvement
@Epicpkmn11 and various: Updated translations.
Bug fixes
The Run in setting is now hidden and defaults to DS mode, if TWL clock speed is blacklisted for a certain title.
Fixed DS homebrew showing VRAM boost as DSi mode if Run in is set to Default.
As a TWLNAND mount bug got fixed, Unlaunch is no longer used to reboot into TWLMenu++, when launched via hiyaCFW.
v24.12.1 (hotfix)
Includes nds-bootstrap v0.61.1
Check here on how to update TWiLight Menu++:
Flashcard
DSi
3DS
What’s new?
@lifehackerhansol: The _BOOT_DS.NDS file has been removed for R4i-SDHC flashcard users, and loading TWLMenu++ now takes place in the R4.dat file.
Bug fix
Fixed DS mode not being set if a certain launched title is blacklisted from using TWL clock speed, when launching the Last-run ROM title from hiyaCFW, or if soft-resetting in a DS game under a specific condition.
With a video player (tuna-viDS) being bundled, TWLMenu++ now has a feature to view image files as well!
The addition of tuna-viDS and this feature brings TWiLight Menu++ close to it’s goal to be the next Moonshell!
.bmp, .gif, and .png files are supported.
Trying to load an image containing a width larger than 256px and/or height larger than 192px will be displayed as a black screen instead.
Listen to the menu music from Nintendo DSi Camera while viewing the image!
@lifehackerhansol: The Acekard 2i, R4 Ultra and R4iTT flashcart loaders have been rolled into one!
The BL2CK loader is now used.
Improvement
@lifehackerhansol: Updated ak2_sd.dldi to support R4iDSN/R4 Ultra as well.
As a result, r4idsn_sd.dldi has been deleted.
Bug fixes
PPSEDS r11 now runs in DS mode by default.
DSi-based themes: A non-ADPCM .wav file contained in a custom skin should now be read properly.
Fixed not booting via hiyaCFW, depending on the SysNAND Region/Launcher settings.
Other minor fixes.
Known bugs
Animated .gif files will appear static.
4-bit .bmp files are not supported. A black screen will be shown instead.
Trying to launch a title stored on an Acekard 2(i) with Slot-1 microSD access enabled will still crash on white screens.
The image viewer currently ignores the SD removal detection setting, so ejecting the SD card will trigger the SD removal screen regardless.
Fixed music in .raw format from custom skins of DSi-based themes not playing.
The image viewer now reads the SD removal detection setting.
@DeadSkullzJr: Updated AP-fix for Pokémon: SoothingSilver Version (v1.2.1 to v1.2.2)
If the WiFi setting is found to be off, it’ll now be auto-set to on.
This is done for those who have previously updated to the TWLMenu++ version which sets the WiFi setting off by default for 3DS/2DS users.
If you still don’t want to use wireless/WiFi features, you must manually turn it off again in TWLMenu++ Settings.
A TWiLight Menu++ .nds/.srldr file can no longer be launched from within TWiLight Menu++ itself.
3DS theme: The rotating cubes are now displayed in B&W/Grayscale mode.
Bug fixes
@Epicpkmn11: Fixed volume icon, time text, and battery icon being placed over previous one(s) when updated.
Fixed known bugs related to B&W/Grayscale mode.
Known bug
The HBL theme will now have the volume icon, time text, and battery icon show a gray background behind them.
[/su_poiler] The DS firmware proto version of the GBA splash (with white BG) is now used in macro mode instead of the DS(i) splash.
@Epicpkmn11 and various: Added Catalan language.
Only usable in nds-bootstrap.
Improvements
Changed Use bottom screen to Display Screen: Top/Bottom in the GBARunner2 page of TWLMenu++ Settings.
@Epicpkmn11 and various: Updated translations.
Bug fixes
Fixed Screen Aspect Ratio per-game setting displaying if Widescreen.cxi didn't exist.
@lifehackerhansol: Fixed DS Lite backlight info not being properly saved when launching a flashcard game with Wood FW.
Fixed language and region selection screens for macro mode.
Fixed always using Grayscale for the transparent parts of battery, volume, and date/time.
Other minor fixes.
Known bug
The GBA splash for macro mode plays at half-speed.
Fixed Async Card Read not showing in the per-game settings menu, if it’s opened for a TWL ROM which can pre-load into RAM in DS mode on DSi consoles.
O nds-bootstrap é um aplicativo de código aberto que permite que ROMs e homebrews do Nintendo DS/DSi sejam utilizados nativamente ao invés de usar um emulador. Nds-bootstrap funciona em cartões SD Nintendo DSi/3DS através de CFW e em Nintendo DS através de flashcards.
Because of the bug fix from v0.63.1, Mario Kart DS and Mario Party DS are now pre-loadable into RAM on 3DS consoles again!
Mario Kart DS requires EXTENDED_MEMORY setting to be set in sd:/_nds/nds-bootstrap.ini, or Ex. ROM Space in RAM in TWLMenu++ per-game settings menu.
Bug fixes
Fixed screen flickers in Animal Crossing: Wild World (and possibly other games that have been affected by the same bug).
Fixed AP-patched overlays not being cached properly when running a TWL title in DSi mode on DSi consoles.
KORG DS-10+ Synthesizer no longer crashes with a red screen.
Worked around unexpected issues with card read DMA in DSi mode, by using the regular card read code in place.
The proper DMA code is still used with ROMs pre-loaded into RAM on 3DS consoles.
More minor bug fixes.
(ingles)
Fixed long-standing bug where part of pre-loaded SDK1-4 ROM in RAM would get cleared.
(ingles)
More DSiWare titles are now playable on DS Phat/Lite consoles! (Full list of compatible titles)
Debug units only (Total: 21 -> 22) (Absolute Baseball & Candle Route did not boot, so they got removed.)
Cake Ninja 2
Cake Ninja: XMAS
The Legend of Zelda: Four Swords: Anniversary Edition
On DSi consoles, AP-patched overlays are now saved to a separate file in order to avoid shrinking the heap size beyond how much the title would allocate, when running DSi-Enhanced titles in DSi mode.
This allows the AP-fix (bundled with TWLMenu++) for Mario vs. Donkey Kong: Mini-Land Mayhem to work properly in DSi mode on DSi consoles.
Dragon Quest V no longer uses card data cache.
@Epicpkmn11 and various: Added Catalan language.
Improvement
@Epicpkmn11 and various: Updated translations.
Bug fixes
Fixed Pokémon Black & White Versions 2 (untrimmed) running very slow on SD cards formatted with 4KB cluster size.
Fixed Kirby: Canvas Curse not reading save data.
Fixed Jam with the Band showing error screen after saving.
Fixed the Cake Ninja titles freezing on top black screen.
This is achieved by clearing the R0-R11 registers before booting the set .nds file.
As a result of disabling card data cache for Dragon Quest V, the intro no longer loops back to the logos at the start.
Fixed sleep mode crashing the DS Phat/Lite console in 99Bullets, 99Moves, and 99Seconds.
Fixed known issues related to running DSiWare titles only supported on DS Debug units.
Some other minor fixes, as well as removing unused code.
FAQ
Q: Any updates on support for Golden Sun: Dark Dawn?
A: We have found why the game does not boot, as the crash occurs in one of the game's overlay files. However, even after setting breakpoints in the NO$GBA debugger, it is still unclear as to how the game boots successfully outside of nds-bootstrap
(ingles)
More DSiWare titles are now playable on DS Phat/Lite consoles! (Full list of compatible titles)
Retail & Debug units (Total: 73 -> 80)
Advanced Circuits
Bugs'N'Balls
Dr. Mario Express (CHN version not supported)
GO Series: Earth Saver
Magical Whip
Paul's Shooting Adventure
Paul's Shooting Adventure 2
Debug units only (Total: 18 -> 21)
Candle Route
Need for Speed: Nitro-X
Neko Reversi
Bug fixes
Fixed Nintendo DS Browser crashing with only bottom button graphics shown.
Fixed part of the pre-loaded ROM getting corrupt when using the Expand ROM space in RAM (.ini: EXTENDED_MEMORY) setting.
(ingles)
Do you have Memory Pit installed, but still want to use the Nintendo DSi Camera application normally at the same time? Well now you can!
If the Memory Pit exploit is detected in pit.bin, Nintendo DSi Camera will be redirected to instead read tip.bin.
This requires a ROM dump of Nintendo DSi Camera.
If you backed up your pit.bin file before this release, make a copy of it, rename the copy to tip.bin, and add it to sd:/private/ds/app/484E494A/.
Added support for two DSiWare titles to be played on DS Debug console units!
101 Pinball World
Robot Rescue 2
Bug fix
Fixed four DSiWare Rytmik titles to not crash. This is achieved by not loading the in-game menu and cheat engine for those titles.
Hip Hop King: Rytmik Edition
Rytmik Retrobits
Rytmik Rock Edition
Rytmik World Music
Improvement/Bug fix
Reworked ROM loading from RAM with the Expand ROM space in RAM setting to fix an overlooked bug.
Bug fix
Fixed an overlooked bug which caused microphone input to not work in some TWL titles which use NTR touch mode, by having said mode be set on boot.
As a result, if the title uses NTR touch mode, the console will reboot, when exiting the game.
[/su_poiler]
Fixed an overlooked bug which caused SDK5 titles to not boot in DS mode. (B4DS mode has not been affected by the bug.)
Fixed an overlooked bug which caused the ARM7 SCFG patch registers to overwrite the FAT table cache when running a non-DSiWare TWL title in DSi mode (which would be noticeable if the SD cluster size is lower than 32KB).
Black Sigil: Blade of the Exiled now boots!
DSi Donor ROM can now be read from TWLNAND on DSi consoles!
Improvements
Soft-resetting when connecting to Wii via Pokemon Gen 4 title is now faster!
The Expand ROM space in RAM setting (EXTENDED_MEMORY in nds-bootstrap.ini) now allows wireless to work, as well as card read DMA working properly.
@Epicpkmn11 and various: Updated translations.
Bug fixes
Fixed a regression which made Super Mario Galaxy DS not boot.
Fixed the mini toy sprites not displaying in Mario vs. Donkey Kong: Mini-Land Mayhem while running in DS mode!
A bug fix port from 3DS to DSi, Hidden Photo (EUR/GER) no longer crashes during loading after selecting a photo.
Known bugs
On DSi, the Word Search and Spot the Difference minigames in Hidden Photo (EUR) will crash. This bug does not occur in the German version.
The issues that occurred after connecting to Wii via Pokemon Gen 4 title will still occur.