TWiLight Menu++ é uma atualização/substituição do menu DSi de código aberto para os flashcards Nintendo DSi, Nintendo 3DS e Nintendo DS. Pode abrir jogos de Nintendo DS(i), SNES, NES, GameBoy (Color), GameBoy Advance, Sega GameGear/Master System/SG-1000 & Mega Drive/Genesis, Atari 2600/5200/7800/XEGS, Intellivision, Neo Geo Pocket , Sord M5, PC Engine/TurboGrafx-16, WonderSwan e ROMs ColecoVision, bem como plugins DSTWO (se você usar um DSTWO).
Melhorias no Twilight Menu++
What’s new?
- Added AP-fixes for Pokemon HeartGold & SoulSilver (Latin Spanish translation).
- When detecting rumble, it no longer checks for TIDs of GBA games, in order for custom GBA carts with rumble to work as well.
- Updated ESRB game list to add more games. (c0645f6)
- The
External FIRMs and modules
setting in Luma config is now checked before rebooting to widescreen.- Make sure Luma is on v11 or later for this to work.
- The brightness can now be changed in the DS Classic Menu on DS lite consoles!
Improvement
Bug fixes
- Fixed a long-standing bug where sleep mode would not work and/or cause a crash (with a glitched top screen) after exiting.
- This is achieved by implementing a custom sleep mode handler, as the one in libnds is bugged.
- Fixed another long-standing bug where a certain area of RAM gets cleared while using Memory Pit.
- This allows the complete font set to be loaded without issues in Memory Pit.
- @lifehackerhansol: The flashcard kernel (Wood, in this case) now uses the correct save file extension (being
.sav
instead of .nds.sav
). - The brightness level on DS lite no longer self-changes while using the flashcard kernel (Wood, in this case) to run games!
- Fixed AP warning not shown for Mario & Luigi RPG: Siganui Partner (Korea), if AP-fix doesn’t exist.
- DSi-based themes: Fixed crash when opening per-game settings for a DS(i) ROM with no icon.
- Fixed TWLMenu++ not starting via hiyaCFW, by having Unlaunch start it instead.
O nds-bootstrap é um aplicativo de código aberto que permite que ROMs e homebrews do Nintendo DS/DSi sejam utilizados nativamente em vez de usar um emulador. nds-bootstrap funciona em cartões SD Nintendo DSi/3DS através de CFW e em Nintendo DS através de flashcards.
Melhorias no Bootstrap v0.58.0
What’s new?
- @Epicpkmn11: Brightness and volume adjust options have been added to the in-game menu!
- Only DSi has both, 3DS only has volume and DS (Lite) only have brightness.
- When detecting rumble for DSiWare titles, it no longer checks for TIDs of GBA games, in order for custom GBA carts with rumble to work as well.
What’s new?/Bug fixes
- For all you Smash fans out there, and/or if you’re looking for a good homebrew game to play, Super Smash Bros. Crash is now playable!
- This also means that old loaders such as DSi4DS will now work properly as well.
- Most homebrew before 2009/2010 (such as SSBC, MegaETk, etc.) will now work properly in DSiWarehax!
Improvements
- Patch offsets are now cached for homebrew!
- This makes homebrew boot faster after the first boot, though it may depend on the homebrew.
- @Epicpkmn11 and various: Updated translations.
Bug fixes
- The Legend of Zelda: Four Swords: Anniversary Edition and Phantasy Star 0 Mini now boot with Memory Pit!
- Card read DMA is now automatically turned off when wireless/WiFi operations are occurring.
- While this should fix connection interruptions, it may not fix some of them.
Known bugs
- Background music in Super Smash Bros. Crash does not play while running via DSiWarehax.
- Loaders such as DSi4DS do not work properly with RAM disks.
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