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RetroArch é o frontend de referência para a API do libretro.
Exemplos populares de implementações para esta API incluem emuladores de sistemas de videogame e mecanismos de jogos, bem como programas 3D mais generalizados.
Esses programas são instanciados como bibliotecas dinâmicas. Nós nos referimos a eles como “núcleos libretro”.
Melhorias e Adições Retroarch 1.10.2
- 3DS: Add a menu toggle for switching between old and new 3DS speeds, located in the ‘Power Management’ menu. Enabled by default, hidden on old 3DS devices.
- CHEEVOS: Update to rcheevos 10.3.3
- CHEEVOS: Support for Arduboy
- CHEEVOS: Fix tab sequences in rich presence being turned into t character
- CHEEVOS: Fix overflow when parsing float value that has more than 9 digits after the decimal
- CHEEVOS: Fix memory mapping when disconnect mask breaks a region into multiple blocks
- CORES: Enable manual selection of which cores are displayed in the ‘Standalone Cores’ menu
- DATABASE/EXPLORE: Added more categories to the Explore menu
- INPUT/MAPPING: Add ‘Manage Remap Files’ submenu + automatically save input remaps when closing content
- INPUT/MAPPING: Add ‘Reset Input Mapping’ option to ‘Manage Remap Files’ menu
- INPUT/MAPPING: Fix keyboard device remap nulling
- IOS/IOS13+: Support a toolbar that allows toggling of onscreen keyboard and touch mouse
- LIBRETRO: RETRO_ENVIRONMENT_SHUTDOWN fix – ensure core is properly unloaded when RETRO_ENVIRONMENT_SHUTDOWN is called
- LIBRETRO: RETRO_ENVIRONMENT_SHUTDOWN fix – ensure menu stack is properly flushed when RETRO_ENVIRONMENT_SHUTDOWN is called
- LINUX/MALI FBDEV: Fix segfault switching video threaded from quickmenu
- LOCALIZATION: Add Czech language support
- MIYOO: Improve CPU architecture and model name identification for Miyoo
- MENU/SETTINGS: Remove ‘Advanced Settings’ flag from ‘Settings > Core’ menu
- MENU/MATERIALUI: Add ‘Gray Dark + Light’ themes
- MENU/RGUI: Add 6×10 extended ASCII and Latin Extended A and B fonts. These will enable most Latin alphabets to be displayed in RGUI.
- MENU/RGUI: Add ‘Gray Dark + Light’ themes
- MENU/XMB: Add title margin adjustment
- MENU/XMB: Vertical fade corrections
- MENU/OZONE: The size of the thumbnail bar can now be changed though a new option (Settings->User interface->Appearance) up to double its normal size.
- MENU/OZONE: Add ‘Gray Dark + Light’ themes
- MENU/OZONE: Add thumbnail scale option
- HOTKEYS: Added hotkey for toggling sync to exact content framerate
- HOTKEYS: Prevent log spam when using rewind hotkey with cores that don’t support rewind, if rewind functionality itself is disabled
- HOTKEYS: Add hotkey for toggling sync to exact content framerate
- STEAM: Use native OSK (Onscreen Keyboard) instead of built-in RetroArch version
- STEAM: New built-in core DLC downloader
- STEAM: Swap OK/Cancel buttons by default
- VIDEO/HDR: Removed redundant copy of buffer in HDR mode if the shader has already a HDR format i.e. R10G10B10A2 (updated Vulkan/D3D11/D3D12 drivers)
- VIDEO/HDR: Fixed crash when using stock shader and HDR and previous optimisation
- WAYLAND: Dynamically load libdecor at runtime
- WAYLAND: Fix splash screen when using xdg_toplevel
- WAYLAND: SHM anti-collision for the splash screen
- WAYLAND: Skip splash screen if window is not ready
- WII: Fix find_connection_entry(): needs unsigned int Otherwise the USB gamepad cannot be found, if VID/PID has leading zero. This issue happened with Retrode gamepad adapter
- WII: Rework Retrode gamepad implementation to support multi_pad interface
- WII: Fix – Unplugging and re-plugging now works again
- WII: vWii- Only gamepad 1 is supported, because multi_pad is currently only relevant in the Wii U implementation
- WIIU: Implemented the multi_pad interface according to input/connect/connect_wiiugca.c
- WIIU: Add Optimize for Gamepad option
[Emulação] Retroarch v1.10.2